Staff archive. Everything under /staff is restricted. This is a read-only archive of the Gateway Roleplay forums as they were on Oct 22, 2026. Posting, reactions and logins are disabled.

≫ WHAT'S UP WITH GATEWAY ROLEPLAY? ≪

  • We've been radio silent for a long time now. We posted an announcement in our Discord server back in April of 2025, but never updated the forums. So what's up with Gateway Roleplay?

    After 5 long years, we've decided to place the development of Ties That Bind on an indefinite hold.

    This doesn't mean it's cancelled. We fully intend to run Ties That Bind: What Lies Beneath and Ties That Bind: City of Angels eventually. But to do so, we need to take a step back. In the meantime, we'll be working on smaller, invite-only projects.

    Thank you to everyone who has stuck with us this long! MindGate and I (Pika) have been working on this server for over a decade now. It truly is a passion project for us.

A place to compile concerns Page 2

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This thread was deleted by Pika on May 25, 2021 at 11:25 PM. Reason: We're moving on from this as a community..
El Cid

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Hooooow about some positivity? I've only been here a month, but pretty much all of the interactions I've had with players and admins have been great and fun and enjoyable. I like that characters take the responsibility of trying to lead a community in the face of adversity and I like the stories and locations (some of which I can't imagine the effort it must have taken!) that really help to flesh out the setting. I've been welcomed rather than ignored for being new and not part of any established cliques, which is fantastic, and I've been included in events with roles that have made me feel like a small part of a larger whole. When I wrote my character with superstitious background elements, I never expected that to get so much mileage.

So .. like .. I love you all and please don't get a divorce? I don't want to see a custody dispute and I really don't want anyone to go elsewhere and get re-married because that leads to dangerous situations....

SgtoSeryei

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Hooooow about some positivity? I've only been here a month, but pretty much all of the interactions I've had with players and admins have been great and fun and enjoyable. I like that characters take the responsibility of trying to lead a community in the face of adversity and I like the stories and locations (some of which I can't imagine the effort it must have taken!) that really help to flesh out the setting. I've been welcomed rather than ignored for being new and not part of any established cliques, which is fantastic, and I've been included in events with roles that have made me feel like a small part of a larger whole. When I wrote my character with superstitious background elements, I never expected that to get so much mileage.

So .. like .. I love you all and please don't get a divorce? I don't want to see a custody dispute and I really don't want anyone to go elsewhere and get re-married because that leads to dangerous situations....

Can I agree with this? I am agreeing with this. Please don't fall apart and, for as hurted you feel, try to always aim to fix things and become a whole again, working together. Everyone has something wrong, even myself at some point for sure, but I moved forward after solving my differences and put aside my problems in order to solve them - if that makes any sense. So yeah, don't begin departing and leaving the server die. If not for your, for all the people who has nothing to do with all this who would be affected by such drastic measure.
Roflmaozors

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Moreso in response to being unprepared by Rabbit, here is a quote from the admin team:

"Having heard complaints regarding the length of our event time last night; I would like to point out that the length of events fall onto you the players. Our event last night was simple - a small walk to a factory and combat. Most of the time was spent at Monroe setting things up, long speeches and then even more time spent arguing with one another & overcomplicating things. While I respect feedback, and I respect the notion that long events are unmanageable for certain players, the responsibility to make these events go quicker falls on you. Sometimes the most obvious approach is the best, and sometimes bringing in hundreds of different roleplay items and potential outcomes is not."

Despite the fact that players took the time for ample preparations with triage centers, plan-of-attack, etc. they were still wiped from the floor. Same turn out of if players just hadn't prepared at all. These lore events were meant to be high-risk, high-reward as advertised but plenty of times, there are no rewards. Just risk. The only development players can get out of this is: "Damn you bandits!!", lose a limb and plenty of resources. If it were going to be this way every time -- nonadaptive brutality; players could simply just not participate. But we have enough politeness and respect to attending these events that have been prepared despite the sense of it all in-character. I will not get into some of my disagreements with this announcement either as to not go down into that rabbit hole.

I'd also like to dispel the argument that players are demanding to be made stars. They are not demanding you to be unpaid interns to appease the player-base. It's a simple request not to influence each other as gamemasters to be lenient to each other's characters and not use the position to make certain admin characters the star. It's really not a flex to tell us that you pay for the server. If player's voices were actually heard instead of the constant cycle of lore after lore dying by trying the same thing over and over by praying to Indiestone to drop the next update so that players come back again to try it then I'm sure people would be more inclined to help out.
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El Cid

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I mean, this is a quote directly from Jonahs post that I was replying to:

In RP it's naturally different, but the design is meant to be that admins facilitate RP and that the player characters are the stars of the show.
The event where you prepared as you say, from what I recall, had the plan completely thrown out the window by other players off the bat. Also, I'd like to point out here, this response you quoted was about the length of events. If you are going to prepare for hours and then complain about how long the event was, that's pretty frustrating on our side. It's like we're damned if we do and damned if we don't.

As far as your last portion, I bring up paying for the server because it's frustrating and insulting to have people spread false or incomplete information about the admins, accuse us of basically only being here to screw people over for our own personal satisfaction etc etc when you are trying to do it so that everyone has a place to rp and have fun. To have people say 'praying to Indiestone to drop the next update for player to come back' is honestly insulting. If that was true, I would shut down the server and wait until build 41 came out to start again.

But I'll be clear here as well: I'm not sitting here waiting for b41. I will do this for 5 people or 50 as long as I feel inclined to do it. Like Vio said, there will always be some people who don't like how things are done. Sometimes that might be you or someone else. That doesn't mean we don't listen and make changes where needed.

For example, as I mentioned, there was a suggestion that there was too much going on at once. We've already discussed this in admin chat and are making some changes there, because we felt that it was a good idea.

So honestly, you are entitled to your opinions, but so are we. Sometimes they will clash.


Moreso in response to being unprepared by Rabbit, here is a quote from the admin team:

"Having heard complaints regarding the length of our event time last night; I would like to point out that the length of events fall onto you the players. Our event last night was simple - a small walk to a factory and combat. Most of the time was spent at Monroe setting things up, long speeches and then even more time spent arguing with one another & overcomplicating things. While I respect feedback, and I respect the notion that long events are unmanageable for certain players, the responsibility to make these events go quicker falls on you. Sometimes the most obvious approach is the best, and sometimes bringing in hundreds of different roleplay items and potential outcomes is not."

Despite the fact that players took the time for ample preparations with triage centers, plan-of-attack, etc. they were still wiped from the floor. Same turn out of if players just hadn't prepared at all. These lore events were meant to be high-risk, high-reward as advertised but plenty of times, there are no rewards. Just risk. The only development players can get out of this is: "Damn you bandits!!", lose a limb and plenty of resources. If it were going to be this way every time -- nonadaptive brutality; players could simply just not participate. But we have enough politeness and respect to attending these events that have been prepared despite the sense of it all in-character. I will not get into some of my disagreements with this announcement either as to not go down into that rabbit hole.

I'd also like to dispel the argument that players are demanding to be made stars. They are not demanding you to be unpaid interns to appease the player-base. It's a simple request not to influence each other as gamemasters to be lenient to each other's characters and not use the position to make certain admin characters the star. It's really not a flex to tell us that you pay for the server. If player's voices were actually heard instead of the constant cycle of lore after lore dying by trying the same thing over and over by praying to Indiestone to drop the next update so that players come back again to try it then I'm sure people would be more inclined to help out.
Roflmaozors

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I'd also like to point out then that the majority of that time was the combat and not the preparation phase. Out of seven hours, a maximum of two hours was spent out of that with players interacting with each other about what to do. There is also room for improvement on that on the player-side and there is an attempt for discord coordination on that prior to events. Still, this kind of de-rails from the main discussion.

The issue here is that /some/ admins, I would like to emphasize that just to make it clear that it is not you that is being referenced . If the general impression you take from this is that I have insulted you, then I will apologize in that regard. However, if you do not feel like this is you - it is likely, not you. You also mention that it is meant to be place to enjoy and have fun, but clearly, that contradicts this general idea of "I will do this for five or fifty." strategy. If you would be alright with doing it for five, then you are more than entitled to do that. Clearly the other fourty-five did not enjoy it that much. However, I think the goal here should be that fifty and the current environment as laid out by the initial posts are some of the points that the team can improve on.
MindGate

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Moreso in response to being unprepared by Rabbit, here is a quote from the admin team:

"Having heard complaints regarding the length of our event time last night; I would like to point out that the length of events fall onto you the players. Our event last night was simple - a small walk to a factory and combat. Most of the time was spent at Monroe setting things up, long speeches and then even more time spent arguing with one another & overcomplicating things. While I respect feedback, and I respect the notion that long events are unmanageable for certain players, the responsibility to make these events go quicker falls on you. Sometimes the most obvious approach is the best, and sometimes bringing in hundreds of different roleplay items and potential outcomes is not."

Despite the fact that players took the time for ample preparations with triage centers, plan-of-attack, etc. they were still wiped from the floor. Same turn out of if players just hadn't prepared at all. These lore events were meant to be high-risk, high-reward as advertised but plenty of times, there are no rewards. Just risk. The only development players can get out of this is: "Damn you bandits!!", lose a limb and plenty of resources. If it were going to be this way every time -- nonadaptive brutality; players could simply just not participate. But we have enough politeness and respect to attending these events that have been prepared despite the sense of it all in-character. I will not get into some of my disagreements with this announcement either as to not go down into that rabbit hole.

I'd also like to dispel the argument that players are demanding to be made stars. They are not demanding you to be unpaid interns to appease the player-base. It's a simple request not to influence each other as gamemasters to be lenient to each other's characters and not use the position to make certain admin characters the star. It's really not a flex to tell us that you play for the server. If player's voices were actually heard instead of the constant cycle of lore after lore dying by trying the same thing over and over by praying to Indiestone to drop the next update so that players come back again to try it then I'm sure people would be more inclined to help out.
Responding to this as it corresponds with events directly.
You're right, I could add more direct rewards to the events. I'll look into that in the future, I haven't exactly been dropping stuff in-terms of loot and so on due to fears of over bloating the current loot economy. This will be a change I make in the future, going forward.

But, I'd like to point something out - you did go through outstanding efforts to prepare for your event and it would have gone well, but other things occurred; Henry drove over an IED and Texas ran off and starting looting a warehouse, only to trigger more bombs which would have realistically alerted the Millers of your presence. I cannot control whether or not players fall into traps, without stepping in, and artificially removing them to ensure things go smoothly which may be absolutely fine in some cases.

I want you, as players to succeed, but if you take steps and things happen during events that realistically would cause you a failure, or so on and I do start this. It's going to become a running thing. I don't mind doing it sometimes and have made efforts to give you easy wins by dropping HP or adjusting things on the fly, but there have to be some things else it minimalizes these incidents. Characters can learn, now Henry and others can look at crates placed during events with the Miller's with an eye of caution, and avoid them. They can look for more traps, and make efforts to disarm them and navigate past them.

There are methods and character stuff to come out of this. These characters can look at these tactics utilized by the Millers and look to counter them during the next event ... now, for events. I do want to offer something from my end as a loremaster, and I will be offering spoilers for past events and potential outcomes. Also, how much I write going into them!

EP5 - "Eight Hours"
Plot:

A wounded scout returns to Monroe with a message from Carl Miller and his gang. He brings Monrovians up to speed on how his caravan was hit by them on the road to Vermont, and how the rest of his group is currently being held against their will and informs them that Carl wants to meet with one of the members of leadership in Monroe to talk “business”.

Paths:
Flexible, but two straight-forward paths. Monroe goes to the meet without the intention of breaking into a firefight, and Carl Miller and whomever from the leadership speak. He will express his “plans”; which boil down to something disturbingly similar to that of The Disciples of Lazarus and give Monroe eight hours to pack up and leave the state. All of the hostages will be returned after.

Another option, Monroe decides against speaking and launches a head-on attack, endangering the lives of the hostages. Monroe will have a big fight but leave with a win with Carl's men being dispatched and the hostages rescued.

DM Comment:
Okay, I have now shown you about the amount I wrote for this event; straight-forward. I mentioned prior to the beginning of this event that it could take "fifteen minutes" or "hours". This is what I meant by that, Monroe had the option of engaging on a non-violent path ... was it the correct one? Not at all! No path is correct and none necessarily is wrong. Each has benefits, and each has cons, like any path in reality does. One would give you lore information, and your hostages back, and the other would establish Monroe as the top-dog and dispatch of numerous Miller's, making the final attack on the compound easier and potentially getting your hostages back safely, which you did!


EP6 - "The Key"
Plot:

A scouting report details sightings of Miller activity around an old factory a few miles outside of town. Apparently, a small group of them have set up near--or--at the site and are in the process of moving equipment in large wagons. Some of the details are hairy, but the scouts are adamant it would be a prime time to ambush them and take whatever the equipment is for Monroe. If Monroe comes to a decision to ambush them; they will encounter a strong bit of resistance from some of Jeremiah and Carl Miller’s men. After killing and possibly capturing all of them, a bit of searching around will reveal a notebook belonging to one of the senior members of The Millers with information regarding what Carl Miller’s plans actually are;

These plans will detail his decreasing sanity, and how The Miller Family has gradually stepped away from simply focusing on robbing people for profit to some cult-like obsession with finding an unknown location called Eden. Apparently, this location is hidden in an underground bunker in New York. This unnamed Miller will theorize a few different things, ranging from it being an old-world government ship still hanging off the coast with scientists on board, to an underground bunker thought to have something stored in it that would offer Carl immortality. Another mysterious figure will be mentioned as well; “The Man in Red”, a prophet that has supposedly reached out and spoken to Carl in his dreams with the promises of grandeur. He ends with his thought that Carl has finally lost his mind and that the world has gotten and broken him.

(Part of this at the end changed! Locations were changed, and names were changed. These re-writes happen, sometimes. May not look identical to what we had in the actual in-game journal.)

Paths:
Flexible and open! We started players a few minutes away from the warehouse and allowed them to go about this ambush however they wanted. It could've been coming through the trees, or navigating through traps inside the warehouse to get the drop on Jeremiah and his men. Anything you can think of would've been fine. But, of course, the path to the place was trapped by Miller's attempting to cover their operation from potential eyes, attacks, and oncoming shamblers. They know Monroe and their group are at war.

DM Comments:
Again, straight-forward. It's a matter of your approach, I was not anticipating an onward--loud assault, and I think it would look awfully scummy for me to come in and pick up an IED that could've been easily spotted by a forward scouting party. Did any of them see it? No. This is what I mean, I cannot control these actions, and if your player scouts, who you sent ahead are not able to see this, me pointing it out and always directing them on the path is exactly what some are you asking me to not do. It can be perceived as favoritism, and me whispering in a "friends" ear, or a character I prefer to roleplay with and giving them forewarning of how to avoid something that might've caught them off-guard otherwise. It's a slippery slope, but something that comes with DMing.

On your attack itself, I don't know what happened. I was directly around the members of C-P-F at the time of their engagement with the Miller's. I am not certain what became of Monroe after Henry drove over the IED. I can only recall one member coming back and that was Anderson Parker, who I have heard no complaints from in terms of his injuries. The C-P-F engaged at long distance, and picked off several members, but most decided against moving in. Which is fine! Anderson was near-on captured because he moved forward into the warehouse alone and the player accepted that, as did the person running the event. It would've done nothing but add even more roleplay for Monroe going forward. Though, one member of the C-P-F, Paw, decided to push forward to rescue Anderson, as it is in his character to not leave an innocent to such a fate. Maxine Rutherford and Paw are best friends, and have been for years! This led to some conflict between two player characters; Corey and Max.

During this event, I was sitting in the voice chat with them and several others. Corey Jackson's player, who I will not name, made several comments to Maxine's player over voice instructing them of what to do, making odd comments and veiled threats regarding her character breaking up with her's if Max did not do what Corey wanted. I stepped in and politely asked for this to stop, and mentioned to Maxine's player to do what her character would do. She initially left, and then returned.

This is when Zed and his NPCs stepped into the event and ended up moving in and claiming a sizeable victory for Monroe in completely slaughtering all of Jeremiah Miller's men, and capturing two survivors (one a lieutenant, with lore information and the other a random mook). Nobody went down from here, and nobody but Monroe won. Jeremiah did successfully getaway, but this is because Jeremiah Miller is not an "Admin NPC" but a character, and person in the spiraling story of What We Become. He is not going to participate in a suicide rush against Monroe and is going to retreat unless his back is against the wall. He went out a side entrance, managed to find another horse, and escaped with Maxine Rutherford in hot pursuit. As I am certain this player will corroborate, Maxine was able to catch up with him and caused his method of escape to crash, therefore, wounding him. This led to a fight between the two, where Maxine (who was already injured and suffering from Low HP) lost and received a cool bit of roleplay with him, and now has a new IC nemesis to give her more reason to want to bring the Miller's to justice along with Monroe.

There have been no concerted efforts to attack you all or be sure that you fail. This is your story, but it will not bend to your characters will in every event for outcomes you may prefer just as you stepping outside in the real world will not, either. We may make exceptions to avoid complete party-wipes, and we may even look at these incidents with different viewpoints and decide to go easier after a failure to ensure certain wins, will it be a regular occurrence? No, because that is not what What We Become is nor is Project Zomboid. When you open your game, you're presented with one message - one that applies to this lore, and every other.

"This is how you died."

You will have successes, and you will have failures. It's up to you to roll with the punches and treat what you might feel OOC as a bad run of luck as something in-character. It's a matter of you not looking at it like us, the admins, targeting you, and instead, realizing how harsh the world is in-character and how you can change your preferred method or route to better suit your numbers, armaments, and tactics. If Monroe, CPF, The Crows, or Brighton ever attend an event and decide the better method is to retreat and regroup to prevent further injury, or simply not go. It's fine! There are other things written in our events to account for this, you're not forced to go to these event locations, and you're not forced to take specific routes.

We will start to add better quest rewards to our events; I recognize the amount given in the last was not substantial, and that the scavenging of weaponry would've been preferred. I will also be looking at the events run by other admins more closely and crashing down on the number of them popping off so quick non-stop. I do offer my apologies in that regard; some things have gone through without actually being approved, and that is an unfortunate failing on my part. And, I can assure you, it will not continue.

Thank you for the feedback, and I hope this clears up some things on the notion of events, how they're written, how they function and give you a better understanding of our intentions going into them.
El Cid

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Actually, I believe I timed it. I know for a fact no one left Monroe for 2 hours, because I was there and joined late. I then stepped out for a couple hours because IRL stepped in, and when I came back, combat was just starting I believe? So look, saying that the event took too long because of the combat isn't fair was my point.

As far as the five or fifty quote, I think you're deliberately being obtuse there. It's simply an exaggeration to illustrate a point. That being said, You, Jonah and piggs have made your points, we as an admin team have responded with our thoughts and facts that the general public may not be aware of. Please see Mind's post above, it breaks things down excellently, as well as Vio's.


I'd also like to point out then that the majority of that time was the combat and not the preparation phase. Out of seven hours, a maximum of two hours was spent out of that with players interacting with each other about what to do. There is also room for improvement on that on the player-side and there is an attempt for discord coordination on that prior to events. Still, this kind of de-rails from the main discussion.

The issue here is that /some/ admins, I would like to emphasize that just to make it clear that it is not you that is being referenced . If the general impression you take from this is that I have insulted you, then I will apologize in that regard. However, if you do not feel like this is you - it is likely, not you. You also mention that it is meant to be place to enjoy and have fun, but clearly, that contradicts this general idea of "I will do this for five or fifty." strategy. If you would be alright with doing it for five, then you are more than entitled to do that. Clearly the other fourty-five did not enjoy it that much. However, I think the goal here should be that fifty and the current environment as laid out by the initial posts are some of the points that the team can improve on.
EnvyDemon

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I think I need to throw in my thoughts in here.

I have never felt disrespected by a member of the admin team. I don't know what the experiences of others is, but I personally, have not experienced any thing but common courtesy.

As for events, it is the role of the admins to play the villains, the bad guys, the monsters. You're supposed to hate the characters they play in those circumstances. Obviously, there should be a difference between IC characters and OOC admins. Shit happens. It's not the admins fault. As much as I joke about the warehouse or the cult compound, MG did the right thing in those situations, realize he made the challange too hard and revived those who died.

Events, most of the time, come with danger. Do I think it should be toned down a little in the future? Sure. But when you're on an event, you accept the consequences. People get hurt, characters die. I remember how shitty I felt when Clarence died. I almost cried at my computer. I felt similar when Charlotte got bit day 4 of the lore. It sucks.

People don't win 100% of the time. Don't take in character slights, in character injuries. in character deaths, as OOC. Or, if you do, don't blame the other players for it. It's okay to be upset. But don't take it too far.
Roflmaozors

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I think I need to throw in my thoughts in here.

I have never felt disrespected by a member of the admin team. I don't know what the experiences of others is, but I personally, have not experienced any thing but common courtesy.

As for events, it is the role of the admins to play the villains, the bad guys, the monsters. You're supposed to hate the characters they play in those circumstances. Obviously, there should be a difference between IC characters and OOC admins. Shit happens. It's not the admins fault. As much as I joke about the warehouse or the cult compound, MG did the right thing in those situations, realize he made the challange too hard and revived those who died.

Events, most of the time, come with danger. Do I think it should be toned down a little in the future? Sure. But when you're on an event, you accept the consequences. People get hurt, characters die. I remember how shitty I felt when Clarence died. I almost cried at my computer. I felt similar when Charlotte got bit day 4 of the lore. It sucks.

People don't win 100% of the time. Don't take in character slights, in character injuries. in character deaths, as OOC. Or, if you do, don't blame the other players for it. It's okay to be upset. But don't take it too far.
I don't wanna be the party pooper here, but, I think the point's already been made. The first post is literally shutting Jonah down by calling whatever he said a bunch of horseshit. There is a modicum of respect that was expected here since I believe all the players that expressed their concerns have carefully worded their responses as to not hurt anyone's feelings -- but the first reply was coming in straight swinging. Anyway, I'd prefer to leave the tit for tat behind and if anyone wants to continue this discussion /with/ specifics they can message me privately.
El Cid

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I don't wanna be the party pooper here, but, I think the point's already been made. The first post is literally shutting Jonah down by calling whatever he said a bunch of horseshit. There is a modicum of respect that was expected here since I believe all the players that expressed their concerns have carefully worded their responses as to not hurt anyone's feelings -- but the first reply was coming in straight swinging. Anyway, I'd prefer to leave the tit for tat behind and if anyone wants to continue this discussion /with/ specifics they can message me privately.
I disagree it was worded ok but opinions are like assholes. Thing is, a lot of false or misleading accusations were made; threats and harassment by some in discord towards admins, so yes, it is horseshit in my opinion. Having said that, if anyone has questions and would like to speak to one of the owners who has /actually/ spoken to all sides involved, I'll be happy to do so as well.
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Hi all,

I usually don't get into these kinds of situations, but this has really affected someone that I love and care for and I feel like I have to step in now.

I've read through everything posted in response to their concerns, and while I do appreciate the time it took to reply to almost every comment posted, I will say that I have to agree with what Rofl in their last post -- The way that Jonah was responded to was very disrespectful. He, and the others, have come here to share their opinions and their concerns, and what do they get from it? Practically nothing.

As I said, I do appreciate the time that it took to write these replies out, but they only further demonstrate the point that they're trying to make. This is the kind of reaction that they feared. All they have done is share what they believe is broken within the server and are pointing out what needs to be fixed.

Jonah has been accused of threatening and harassing admins, which has not been proven. There is no evidence to support this that has been shown to me. He was even given a permanent forum ban, when he has done nothing, that I know of, to deserve it. Correct me if I'm wrong, but I thought that first time bans were only temporary?

The way that some have reacted to him has just been purely rude and disrespectful. He, and many others here, have clear concerns that they wished to address. This has been going on for some time now, and it has finally reached a point where they cannot just idly sit by anymore and continue to let this kind of stuff just happen. It isn't one person, with one opinion. It never has been. People have only been afraid to speak up because of this type of reaction exactly.

To me, in regards of what happened to Jonah, all feels influenced by personal feelings towards him. However, in regards to these posts, detailing what they believe is broken within the server, I implore the admins to take a deeper look into what these guys are saying. Do not just write it off because you think they are spouting nonsense. When you do not pay attention to an outcry, things only start going further downhill.

What these guys have is genuine concern for the future of this server and they deserve to be taken seriously. The backlash they have received only furthers their point. Although the admins may not feel this is an 'admin vs. player' situation, it is turning into one because it seems that they refuse to try and see it from their point of view.

This, however, is just my takeaway from it all. I do not want to see this server kill itself from the inside out like this. I want everyone to have a mutual respect and understanding for one another, so that things may continue on smoothly.

I know things are tense right now, but we can work through this together. We all need to take the time to understand one another right now. At the end of the day, we are all human.

I'm sorry for a huge wall of text, and if I have broken any rules or said anything wrong, then please let me know. I just felt that I needed to say my piece.

Thank you to the players that have spoken up for those who cannot find their own voice. And thank you to the admins who have taken time away to reply to these comments, as well as keep the server up and running.

I hope we are able to find equal ground.

Thanks for reading.

- Torie
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El Cid

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Torie for what it's worth, I can appreciate how you feel about this. For the exact thing said that Host issued the ban for, which I support, I will leave to her if she would like to get into that. However, the last time he 'quit' the server, I temporarily disabled his characters on the server after he continued to harass pika in DM's. Not only that, but the continued 'everyone out to get me' attitude and complaining in VC *during events* because his in character girlfriend would not do what he wanted her to do. I asked him to speak to me directly to clear the air and inform him of the parameters that he would be allowed to rejoin the server. Here is a screenshot of the beginning of the chat I had with him (I normally don't do this with private conversations, so I am only posting the first part here for Jonah's privacy. Torie if you would like to see the rest, please DM me.):



Apologies for the formatting, I hate BBcode or whatever it is. After that, he continued to DM admins directly. Which, ok, look I get it, admins are friends with players too. But today it continued to a point where it was no longer acceptable, and *multiple admins* were affected by it.

Guys, here's the thing. I'm not out to get anyone, and I don't let my personal feelings affect my decisions like that, even though yes, I do get angry about some of the things said. I have ruled in favor of Jonah in the past as well. I can't make anyone here believe me. But I believe Jonah had become toxic to the community, *and this is not the first time he has been banned for the same thing.*

I am willing to talk to anyone in DM's should they like to about this, I'm not trying to hide or say I never make mistakes. Lord knows I do.

P.S.: If I forgot to respond to something specific, apologies, but my brain is fried from today.

Hi all,

I usually don't get into these kinds of situations, but this has really affected someone that I love and care for and I feel like I have to step in now.

I've read through everything posted in response to their concerns, and while I do appreciate the time it took to reply to almost every comment posted, I will say that I have to agree with what Rofl in their last post -- The way that Jonah was responded to was very disrespectful. He, and the others, have come here to share their opinions and their concerns, and what do they get from it? Practically nothing.

As I said, I do appreciate the time that it took to write these replies out, but they only further demonstrate the point that they're trying to make. This is the kind of reaction that they feared. All they have done is share what they believe is broken within the server and pointing out what needs to be fixed.

Jonah has been accused of threatening and harassing admins, which has not been proven. There is no evidence to support this that has been shown to me. He was even given a permanent forum ban, when he has done nothing, that I know of, to deserve it. Correct me if I'm wrong, but I thought that first time bans were only temporary?

The way that some have reacted to him has just been purely rude and disrespectful. He, and many others here, have clear concerns that they wished to address. This has been going on for some time now, and it has finally reached a point where they cannot just idly sit by anymore and continue to let this kind of stuff just happen. It isn't one person, with one opinion. It never has been. People have only been afraid to speak up because of this type of reaction exactly.

To me, in regards of what happened to Jonah, all feels influenced by personal feelings towards him. However, in regards to these posts, detailing what they believe is broken within the server, I implore the admins to take a deeper look into what these guys are saying. Do not just write it off because you think they are spouting nonsense. When you do not pay attention to an outcry, things only start going further downhill.
What these guys is genuine concern for the future of this server and they deserve to be taken seriously. The backlash they have received only furthers their point. Although the admins may not feel this is an 'admin vs. player' situation, it is turning into one because it seems that they refuse to try and see it from their point of view.

This, however, is just my takeaway from it all. I do not want to see this server kill itself from the inside out like this. I want everyone to have a mutal respect and understanding for one another, so that things may continue on smoothly.

I know things are tense right now, but we can work through this together. We all need to take the time to understand one another right now. At the end of the day, we are all human.

I'm sorry for a huge wall of text, and if I have broken any rules or said anything wrong, then please let me know. I just felt that I needed to say my piece.

Thank you to the players that have spoken up for those who cannot find their own voice. And thank you to the admins who have taken time away to reply to these comments, as well as keep the server up and running.

I hope we are able to find equal ground.

Thanks for reading.

- Torie
Fantasia

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The reasons I have are stated above in Cid's post as well as I've mentioned it to Jonah, too.

He continually refuses to accept admin decisions, disrespects us, then quits the server when he doesn't get his way. Then, after saying he's leaving forever, comes back 2-3 hours later after he's said he's never coming back and says we banned him when all we've done before tonight is unwhitelist his characters on the server. He has done this twice and the conversations stemming from these arguments he has about the decisions have been so aggravating because again, he refuses to listen and it is his way or the highway.

When I banned him here on the website, I gave a reason for it so it is -not- without reason and it is supposed to notify him of said reason when he is banned.

The other conversation that contributed to this decision was one I was repeatedly trying to steer -away- from being involved about the server five times. And I do not feel comfortable posting screenshots of it because I shared personal information with him not everyone has to know. Needless to say, I did not make this decision lightly but I am refusing to let my staff be abused and harassed and manipulated, and I am refusing to let someone I thought was my friend put my mental health in jeopardy. He and others cannot keep going to Pika thinking she will overturn everything because she is the nicest and kindest of us all. Those are dirty tactics and completely unacceptable.
Jiiigen

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Torie for what it's worth, I can appreciate how you feel about this. For the exact thing said that Host issued the ban for, which I support, I will leave to her if she would like to get into that. However, the last time he 'quit' the server, I temporarily disabled his characters on the server after he continued to harass pika in DM's. Not only that, but the continued 'everyone out to get me' attitude and complaining in VC *during events* because his in character girlfriend would not do what he wanted her to do. I asked him to speak to me directly to clear the air and inform him of the parameters that he would be allowed to rejoin the server. Here is a screenshot of the beginning of the chat I had with him (I normally don't do this with private conversations, so I am only posting the first part here for Jonah's privacy. Torie if you would like to see the rest, please DM me.):



Apologies for the formatting, I hate BBcode or whatever it is. After that, he continued to DM admins directly. Which, ok, look I get it, admins are friends with players too. But today it continued to a point where it was no longer acceptable, and *multiple admins* were affected by it.

Guys, here's the thing. I'm not out to get anyone, and I don't let my personal feelings affect my decisions like that, even though yes, I do get angry about some of the things said. I have ruled in favor of Jonah in the past as well. I can't make anyone here believe me. But I believe Jonah had become toxic to the community, *and this is not the first time he has been banned for the same thing.*

I am willing to talk to anyone in DM's should they like to about this, I'm not trying to hide or say I never make mistakes. Lord knows I do.

P.S.: If I forgot to respond to something specific, apologies, but my brain is fried from today.
Hi Cid, thank you for responding to me so quickly.

I just wanted to say a few things that Jonah has stated to me himself, beginning with Pika being harassed.

He admitted that he did get heated with Pika when things got tense a few days earlier, however, he apologized for being emotional and she accepted that apology. Since then, he has cut off communication with Pika. He and Pika were good friends from the way he spoke about her.

I then would like the address "him getting upset about his in game girlfriend not doing what he wanted her to do."

Although I did not attend the event where this transpired, I definitely heard about it, since I know it is what really sent this all into a spiral. From Jonah's point of view, to him, it felt OOC for Max to act as she did during that event, and he felt that Max's actions were influenced by other admins during the event because normally, Max would adhere to Corey and listen to her, in especially intense situations. I know Max tends to do things sporadically, however, I was told and had seen messages that basically said to do certain things that happened during the event. However, this the extent of my knowledge for this, but I did want to cover it, since I know it had a large effect IC and OOC.

Furthermore, onto the statement about him continuing to DM admins after your conversation; As I said before, he cut off communication with all admins after his chat with Pika, and has since not spoken to any admins regarding server based activities.

I would like to know; what he did he do today that affected so many admins?

Jonah does get over-emotional, and allows his emotions to take control of his words and his actions. But, doesn't that happen to everyone? Why is he being called out for being toxic while there are other toxic players that are left alone, and allowed to thrive and continue to be toxic in this environment?

The reasons I have are stated above in Cid's post as well as I've mentioned it to Jonah, too.

He continually refuses to accept admin decisions, disrespects us, then quits the server when he doesn't get his way. Then, after saying he's leaving forever, comes back 2-3 hours later after he's said he's never coming back and says we banned him when all we've done before tonight is unwhitelist his characters on the server. He has done this twice and the conversations stemming from these arguments he has about the decisions have been so aggravating because again, he refuses to listen and it is his way or the highway.

When I banned him here on the website, I gave a reason for it so it is -not- without reason and it is supposed to notify him of said reason when he is banned.

The other conversation that contributed to this decision was one I was repeatedly trying to steer -away- from being involved about the server five times. And I do not feel comfortable posting screenshots of it because I shared personal information with him not everyone has to know. Needless to say, I did not make this decision lightly but I am refusing to let my staff be abused and harassed and manipulated, and I am refusing to let someone I thought was my friend put my mental health in jeopardy. He and others cannot keep going to Pika thinking she will overturn everything because she is the nicest and kindest of us all. Those are dirty tactics and completely unacceptable.
Hi Host, thank you for also responding to me as well. Part of what I said to Cid can relate to part of your message as well, so I will just mention some other talking points from your message.

As for the ban today, he says it did not mention why he had been banned. There may have been some miscommunication there.

You mentioned that another conversation that had nothing to do with the server contributed to the decision for banning him. Why is that? If the conversation had nothing to do with the server, why did it influence a decision that had to do with the server?

He thought of all of the admins as his good friends until he started sharing his opinions on how the server operated. That was when he started feeling like he was walking on eggshells.

I don't want this all to come off the wrong way at all, I really do wish to keep things fair, but these points feel untruthful, based on what he has told me and sent me. To me, this all seems unfair to him...but, I do recognize that I hold my own bias and you hold yours.

All things with Jonah aside, this thread still hold value and credibility. I hope the team will be able to see that.

Apologies for another wall of text.

- Torie

*Edit to add: I've been in contact with Jonah all day, and his post today has been his only interaction with anyone OOC. I wanted to mention this, because the timing of it all seems questionable.
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MindGate

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Although I did not attend the event where this transpired, I definitely heard about it, since I know it is what really sent this all into a spiral. From Jonah's point of view, to him, it felt OOC for Max to act as she did during that event, and he felt that Max's actions were influenced by other admins during the event because normally, Max would adhere to Corey and listen to her, in especially intense situations. I know Max tends to do things sporadically, however, I was told and had seen messages that basically said to do certain things that happened during the event. However, this the extent of my knowledge for this, but I did want to cover it, since I know it had a large effect IC and OOC.
Hey, I just want to respond to this being the admin who spoke up during this session.

Maxine Rutherford is not Jonah's character, and while he may believe something to be a certain way, it isn't his place to judge what is OOC and what is IC for another character. During our event, Jonah made several comments to Pika as she was considering her character's actions which included what sounded like to me--threats to push her in a certain direction. My "influence" is boiled down to this, I asked Jonah to stop with the unnecessary comments during events, and to let Pika come to that determination on her own.

For some additional information; Maxine Rutherford has been friends with Paw, the character she went back to rescue in question, for close to five years while her relationship with Corey has existed for a few months if I recall. I don't know the full depth of the relationship IC, I don't honestly really care, either. Pika ultimately made the decision on her own.

Now, I will be honest with you. I was friends with Jonah prior to this; our relationship spiraled from there. Jonah took my comment (as the DM) personally. It was not meant to be personal, but unfortunately, things are often left in translation.
Fantasia

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It played part in it because he refused to let it just be about only the other issue and bringing things into it that shouldn't. Whatever decision I made in that conversation about the other matter has no sway in my decision to ban him; what has sway was the way he handled himself with his responses and continuing to drag on the conversation in circles after points were already made. I'm sure he's shown you at least portions of it but I don't know that for sure so I can't speak about that but let's say we take that out of the equation entirely. There's still the matter of him breaking rules and doing what Cid told him not to do after the fact.

Walking on eggshells? As for that, I was the one afraid to say a wrong thing or even to touch any issues he had with the team after what happened the past several times, Torie. The personal matters pertained to that. I did not want to be reminded of that and I still don't. I can't say anything about him feeling the same way because he never mentioned anything about that to me.

I've said it to him and I will say it to you too. I loved hanging out with him, I loved roleplaying with him but like Mind, things spiraled in terms of how he conducted himself. I wanted to separate us all a bit more ooc until things cooled off because tensions were and are still high and tempers were flaring. I did not want Gateway matters to influence the other game we played together because that's not fair to him at all.
El Cid

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So, I want to chime in on these two quotes in particular Torie before I got to bed:

He admitted that he did get heated with Pika when things got tense a few days earlier, however, he apologized for being emotional and she accepted that apology. Since then, he has cut off communication with Pika. He and Pika were good friends from the way he spoke about her.
Furthermore, onto the statement about him continuing to DM admins after your conversation; As I said before, he cut off communication with all admins after his chat with Pika, and has since not spoken to any admins regarding server based activities.
Both of these are absolutely untrue as far as direct communication with admins, specifically in regards to pika and Host. I will not post them here, as they are direct dm's involving personal information as well, like Host mentioned. These are from over the past few days since I talked to Jonah in the screenshot I put above. I *should* have acted then, but out of respect to pika and Host to handle their own dm's as admins, as well as wanting to give Jonah a chance to work things out, as I understood he was upset.

He was also told why he was banned, as I directly copied the ban notice from admin chat today after he dm'ed me directly. Also, on receiving the ban, he should have had the reason in the ban notice directly to him. The fact of the matter is, there are falsehoods in his story.

Having said all of that, I will say that tensions are high, including myself. I am doing my best to remain cool, but I am human. And speaking of being human, I am exhausted and typing this in bed. So I will sleep now and try to clear my thoughts for any further discussion.
Rally

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Can't say I'm certain as to what exactly happened recently, but I can say this is a trend that seems to develop every lore as far back as 2015, and I have held the belief for quite a long while that, as small as the RP community for PZ is, one server simply cannot cater to the preferences of play for everyone who chooses to engage with it. I think it's okay to recognize that, maybe, the larger your player base becomes, the more of these issues a server would be forced to confront. Even very small, table-top, traditional DND groups encounter philosophical differences regarding how the systems should be approached, what the Dungeon Master's responsibility should be, or where the emphasis should lie for players.

The reason I'm mentioning any of this in light of being absolutely clueless as to the particular collection of concerns, is that I'd like to impress the repetition of this cycle, that it's okay to take a break, form your own communities, and that all of us experience and interact with the game in different ways, which will often come into conflict with other players. Flexibility and the willingness to compromise, player to admin or admin to player, has always been one of the most important attributes associated with RP communities, or any community, that endure.

Love you guys. <3
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